The EBU has explored VR in the context of the EBU Strategic Programme on Video Systems in various ways. Here are some pointers to more information.
Learn more about VR
- EBU Virtual Reality Initiative (June 2017)
- Virtual Reality Tech Factsheet (September 2017)
- How are EBU Members using 360/VR? (Dec 2017, EBU Members only)
- VR-IF (Industry Forum): Guidelines and Lexicon (March 2018)
- EBU Digital Media Days: Workshop Digital Storytelling with VR/AR (March 2018)
Proof of Concept (PoC)
This PoC example illustrates how virtual and real walls can be combined in VR and how 3D models can interact with their environment. Note the app is only available to EBU Members.
If you are having trouble opening the link, check that you can access https://git.ebu.io first. It you use git.ebu.io for the first time, it may take up to 2 hours before you are granted access.
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